「NOI2015」小园丁与老司机 - DP + 上下界网络流

在坐标系的第一象限内有 个点。

  1. 从原点开始,每次向左、右、上、左上 、右上 任意一个方向走到第一个未到过的点,重复这个过程,求最多能经过多少点;
  2. 求 (1) 中的一个最优方案;
  3. 对于 (1) 中的所有最优方案,其所有上、左上 、右上 的边组成了一个 DAG,求该 DAG 的可重叠最小路径覆盖。

链接

BZOJ 4200
UOJ #132

题解

第一问

我们可以发现,对于两个点 ,如果 ,则它们在同一行,如果 ,说明它们在同一对角线上。

记录每一行、每一主对角线、每一副对角线上的点,并进行排序,处理行之间的转移时,可以直接由这些方向上前一个点转移而来。

显而易见的两个结论:

  1. 除最后一行外,同一行的若干次移动完成后,一定继续移动到上面的某一行上;
  2. 每一行内,任意两个点都可以通过左右移动到达。

这为我们提供了一个计算顺序 —— 对于每一行,先计算出每个点向上移动的最多步数,再计算同一行以每个点开始到另一个点最多移动的步数,取最大值。

但是,这样做时间复杂度太高,需要优化。考虑到对于同一行的两个点 左侧),从 到达 的最优方案为:先从 经过若干个点移动到一行中的最左端点,然后移动到 右边最近的点,继续向右移动到

打出从 到达 的最多步数表可以发现,当 增大 时,到所有 的步数,只有两个会改变:

1 2 3 4 5
5 0 1 2 3 4
4 0
3 0
2 0
1 0

使用线段树维护当前点到 的步数加 向上走的最大步数,可以在 的时间内求出每个点的结果。

算上排序,第一问的总时间复杂度为

第二问

要求出一种方案,我们可以在第一问的转移中记录每个状态的前驱。不同行间的转移可以直接找到前驱,同一行内的转移需要找到行内的目标点后,模拟出走到行首(行尾)后走回目标点的过程。

一个细节是如何判断应该向上走还是走同一行。如果上一次走了同一行到达当前点,那么这一次一定向上走,否则可能会死循环。

第三问

要求出所有方案中可能的上、左上、右上的边。

从源点的一行开始向上考虑。对于每一行,枚举所有从下面转移过来的点,在与第一问相同的线段树上为所有最大值的点打标记,枚举完一整行后,取出所有被打标记的点,并以这些点开始向上继续考虑。枚举三个方向,对于可以取得最大值的方向,在网络上连一条流量下界为 ,上界为 的边,并对这些方向上的目标点打上标记。

最终,网络的最小可行流为第三问答案。

代码

#include <cstdio>
#include <cstdlib>
#include <climits>
#include <cassert>
#include <vector>
#include <queue>
#include <utility>
#include <algorithm>
#include <tr1/unordered_map>
#include <tr1/functional>

const int MAXN = 50000 + 1;

struct Node;
struct Edge;

struct Node {
    Edge *e, *c;
    int l, in;
} N[MAXN + 2 + 2];

struct Edge {
    Node *s, *t;
    int f, c;
    Edge *next, *r;

    Edge(Node *s, Node *t, const int c) : s(s), t(t), f(0), c(c), next(s->e) {}
};

struct Dinic {
    bool makeLevelGraph(Node *s, Node *t, const int n) {
        for (int i = 0; i < n; i++) N[i].c = N[i].e, N[i].l = 0;

        std::queue<Node *> q;
        q.push(s);

        s->l = 1;

        while (!q.empty()) {
            Node *v = q.front();
            q.pop();

            for (Edge *e = v->e; e; e = e->next) if (!e->t->l && e->f < e->c) {
                e->t->l = v->l + 1;
                if (e->t == t) return true;
                else q.push(e->t);
            }
        }

        return false;
    }

    int findPath(Node *s, Node *t, const int limit = INT_MAX) {
        if (s == t) return limit;

        for (Edge *&e = s->c; e; e = e->next) if (e->t->l == s->l + 1 && e->f < e->c) {
            int f = findPath(e->t, t, std::min(limit, e->c - e->f));
            if (f) {
                e->f += f;
                e->r->f -= f;
                return f;
            }
        }

        return 0;
    }

    int operator()(const int s, const int t, const int n) {
        int res = 0;
        while (makeLevelGraph(&N[s], &N[t], n)) {
            int f;
            while ((f = findPath(&N[s], &N[t])) > 0) res += f;
        }

#ifdef DBG
        printf("dinic(%d, %d, %d) = %d\n", s, t, n, res);
#endif
        return res;
    }
} dinic;

inline Edge *addEdge(const int s, const int t, const int c) {
#ifdef DBG
    printf("E(%d, %d, %d)\n", s, t, c);
#endif
    N[s].e = new Edge(&N[s], &N[t], c);
    N[t].e = new Edge(&N[t], &N[s], 0);
    return (N[s].e->r = N[t].e)->r = N[s].e;
}

inline void addEdge(const int s, const int t, const int l, const int r) {
    N[s].in -= l;
    N[t].in += l;
    addEdge(s, t, r - l);
}

inline int minFlow(const int s, const int t, const int n) {
    const int S = n, T = n + 1;
    int full = 0;
    for (int i = 0; i < n; i++) {
        if (N[i].in > 0) addEdge(S, i, N[i].in), full += N[i].in;
        else if (N[i].in < 0) addEdge(i, T, -N[i].in);
    }
    Edge *e = addEdge(t, s, INT_MAX);

    assert(dinic(S, T, n + 2) == full);

    int f = e->f;

    e->c = e->r->c = 0;
    for (e = N[s].e; e; e = e->next) e->c = e->r->c = 0;
    for (e = N[t].e; e; e = e->next) e->c = e->r->c = 0;

    return f - dinic(t, s, n);
}

struct DPValue;
struct Point;

struct DPValue {
    Point *prec;
    int x;

    DPValue(Point *prec = NULL, const int x = 0) : prec(prec), x(x) {}

    DPValue extend(Point &p, const int delta) { return DPValue(&p, x + delta); }

    operator int() const { return x; }
};

struct Point {
    int id, x, y, lineIndex;
    std::vector< std::tr1::reference_wrapper<Point> >::iterator itX, itDiagonal1, itDiagonal2;
    DPValue dpUp, dpInline;
    bool flagUp, flagInline;

    std::vector< std::tr1::reference_wrapper<Point> > &getVectorY() const;
    std::vector< std::tr1::reference_wrapper<Point> > &getVectorX() const;
    std::vector< std::tr1::reference_wrapper<Point> > &getVectorDiagonal1() const;
    std::vector< std::tr1::reference_wrapper<Point> > &getVectorDiagonal2() const;
};

bool compareByY(const Point &a, const Point &b) { return a.y > b.y; }
bool compareByX(const Point &a, const Point &b) { return a.x > b.x; }
bool compareByDiagonal1(const Point &a, const Point &b) { return a.x > b.x; }
bool compareByDiagonal2(const Point &a, const Point &b) { return a.x < b.x; }

int n, lineCnt;
Point a[MAXN];
std::vector< std::tr1::reference_wrapper<Point> > lines[MAXN];
std::tr1::unordered_map< int, std::vector< std::tr1::reference_wrapper<Point> > > mapX, mapDiagonal1, mapDiagonal2;

std::vector< std::tr1::reference_wrapper<Point> > &Point::getVectorY() const { return lines[lineIndex]; }
std::vector< std::tr1::reference_wrapper<Point> > &Point::getVectorX() const { return mapX[x]; }
std::vector< std::tr1::reference_wrapper<Point> > &Point::getVectorDiagonal1() const { return mapDiagonal1[x + y]; }
std::vector< std::tr1::reference_wrapper<Point> > &Point::getVectorDiagonal2() const { return mapDiagonal2[x - y]; }

inline void dpUp(const int lineIndex) {
    std::vector< std::tr1::reference_wrapper<Point> > &v = lines[lineIndex];
    for (std::vector< std::tr1::reference_wrapper<Point> >::iterator it = v.begin(); it != v.end(); it++) {
        Point &p = it->get();
        // p.dpUp = DPValue(NULL, 1);

        if (p.itX != p.getVectorX().begin()) {
            p.dpUp = std::max(p.dpUp, (p.itX - 1)->get().dpInline.extend((p.itX - 1)->get(), 1));
        }

        if (p.itDiagonal1 != p.getVectorDiagonal1().begin()) {
            p.dpUp = std::max(p.dpUp, (p.itDiagonal1 - 1)->get().dpInline.extend((p.itDiagonal1 - 1)->get(), 1));
        }

        if (p.itDiagonal2 != p.getVectorDiagonal2().begin()) {
            p.dpUp = std::max(p.dpUp, (p.itDiagonal2 - 1)->get().dpInline.extend((p.itDiagonal2 - 1)->get(), 1));
        }
    }
}

inline void dpInline(const int lineIndex) {
    struct SegmentTree {
        int l, r, m;
        SegmentTree *lc, *rc;
        DPValue val;

        SegmentTree(const int l, const int r, SegmentTree *lc, SegmentTree *rc) : l(l), r(r), m(l + (r - l) / 2), lc(lc), rc(rc) {}

        ~SegmentTree() {
            if (lc) delete lc;
            if (rc) delete rc;
        }

        void update(const int pos, const DPValue &val) {
            if (l == r) this->val = val;
            else (pos <= m ? lc : rc)->update(pos, val), this->val = std::max(lc->val, rc->val);
        }

        DPValue query() { return val; }

        static SegmentTree *build(const int l, const int r) {
            if (l > r) return NULL;
            else if (l == r) return new SegmentTree(l, r, NULL, NULL);
            else {
                int m = l + (r - l) / 2;
                return new SegmentTree(l, r, build(l, m), build(m + 1, r));
            }
        }
    } *segment;

    std::vector< std::tr1::reference_wrapper<Point> > &v = lines[lineIndex];

    segment = SegmentTree::build(0, v.size() - 1);
    for (size_t i = 0; i < v.size(); i++) {
        segment->update(i, v[i].get().dpUp.extend(v[i].get(), i));
    }

    for (size_t i = 0; i < v.size(); i++) {
        v[i].get().dpInline = segment->query();
        if (i < v.size() - 1) {
            segment->update(i, v[i].get().dpUp.extend(v[i].get(), v.size() - i - 1));
            segment->update(i + 1, v[i + 1].get().dpUp.extend(v[i + 1].get(), 0));
        }
    }

    delete segment;
}

inline void dp() {
    for (int i = 0; i < n; i++) {
        if (i != 0) dpUp(i);
        dpInline(i);
    }
}

inline void getInlinePath(std::vector<Point *> &v, Point *s, Point *t) {
    std::vector< std::tr1::reference_wrapper<Point> > &line = s->getVectorY();
    std::vector< std::tr1::reference_wrapper<Point> >::iterator a = std::lower_bound(line.begin(), line.end(), *s, &compareByX), b = std::lower_bound(line.begin(), line.end(), *t, &compareByX);

    assert(&a->get() == s);
    assert(&b->get() == t);

#ifdef DBG
    printf("getInlinePath(%d(%d, %d), %d(%d, %d))\n", s->id, s->x, s->y, t->id, t->x, t->y);
#endif

    if (a < b) {
        for (std::vector< std::tr1::reference_wrapper<Point> >::iterator it = a - 1; it >= line.begin(); it--) {
#ifdef DBG
            printf("to %d(%d, %d)\n", it->get().id, it->get().x, it->get().y);
#endif
            v.push_back(&it->get());
        }

#ifdef DBG
        puts("reverse!");
#endif

        for (std::vector< std::tr1::reference_wrapper<Point> >::iterator it = a + 1; it <= b; it++) {
#ifdef DBG
            printf("to %d(%d, %d)\n", it->get().id, it->get().x, it->get().y);
#endif
            v.push_back(&it->get());
        }
    } else {
        for (std::vector< std::tr1::reference_wrapper<Point> >::iterator it = a + 1; it != line.end(); it++) {
#ifdef DBG
            printf("to %d(%d, %d)\n", it->get().id, it->get().x, it->get().y);
#endif
            v.push_back(&it->get());
        }

#ifdef DBG
        puts("reverse!");
#endif

        for (std::vector< std::tr1::reference_wrapper<Point> >::iterator it = a - 1; it >= b; it--) {
#ifdef DBG
            printf("to %d(%d, %d)\n", it->get().id, it->get().x, it->get().y);
#endif
            v.push_back(&it->get());
        }
    }
}

inline void getPath(std::vector<Point *> &v) {
    Point *p = &a[n - 1];
    bool flag = false;
    while (p->dpUp.x || (!flag && p->dpInline.x && p->dpInline.prec != p)) {
        if (flag || p->dpInline.prec == p || p->dpInline.x <= p->dpUp.x) {
#ifdef DBG
            printf("%d(%d, %d) -> %d(%d, %d)\n", p->id, p->x, p->y, p->dpUp.prec->id, p->dpUp.prec->x, p->dpUp.prec->y);
#endif
            p = p->dpUp.prec;
            v.push_back(p);
            flag = false;
        } else {
            getInlinePath(v, p, p->dpInline.prec);
            p = p->dpInline.prec;
            flag = true;
        }
    }
}

inline void getEdges(std::vector< std::pair<Point *, Point *> > &E) {
    struct SegmentTree {
        int l, r, m;
        SegmentTree *lc, *rc;
        DPValue val;
        bool flag;

        SegmentTree(const int l, const int r, SegmentTree *lc, SegmentTree *rc) : l(l), r(r), m(l + (r - l) / 2), lc(lc), rc(rc), flag(false) {}

        ~SegmentTree() {
            if (flag) pushDown();
            if (lc) delete lc;
            if (rc) delete rc;
        }

        void pushDown() {
            if (flag) {
                if (lc || rc) {
                    if (val.x == lc->val.x) lc->flag = true;
                    if (val.x == rc->val.x) rc->flag = true;
                } else {
                    val.prec->flagInline = true;
                }
                flag = false;
            }
        }

        void update(const int pos, const DPValue &val) {
            pushDown();
            if (l == r) this->val = val;
            else (pos <= m ? lc : rc)->update(pos, val), this->val = std::max(lc->val, rc->val);
        }

        DPValue query() { return val; }

        void mark() { flag = true; }

        static SegmentTree *build(const int l, const int r) {
            if (l > r) return NULL;
            else if (l == r) return new SegmentTree(l, r, NULL, NULL);
            else {
                int m = l + (r - l) / 2;
                return new SegmentTree(l, r, build(l, m), build(m + 1, r));
            }
        }
    } *segment;

    a[n - 1].flagUp = true;

    for (int i = lineCnt - 1; i >= 0; i--) {
        std::vector< std::tr1::reference_wrapper<Point> > &v = lines[i];
        segment = SegmentTree::build(0, v.size() - 1);
        for (size_t j = 0; j < v.size(); j++) {
            segment->update(j, v[j].get().dpUp.extend(v[j].get(), j));
        }

        for (size_t j = 0; j < v.size(); j++) {
            if (v[j].get().flagUp) {
                segment->mark();
            }

            if (j < v.size() - 1) {
                segment->update(j, v[j].get().dpUp.extend(v[j].get(), v.size() - j - 1));
                segment->update(j + 1, v[j + 1].get().dpUp.extend(v[j + 1].get(), 0));
            }
        }

        delete segment;

        for (size_t j = 0; j < v.size(); j++) {
            if (v[j].get().flagInline) {
                Point &p = v[j].get();
                // p.dpUp = DPValue(NULL, 1);

                if (p.itX != p.getVectorX().begin() && p.dpUp.x == (p.itX - 1)->get().dpInline.x + 1) {
                    (p.itX - 1)->get().flagUp = true;
#ifdef DBG
                    printf("(%d, %d) flagUp (%d, %d)\n", p.x, p.y, (p.itX - 1)->get().x, (p.itX - 1)->get().y);
#endif
                    E.push_back(std::make_pair(&p, &(p.itX - 1)->get()));
                }

                if (p.itDiagonal1 != p.getVectorDiagonal1().begin() && p.dpUp.x == (p.itDiagonal1 - 1)->get().dpInline.x + 1) {
                    (p.itDiagonal1 - 1)->get().flagUp = true;
#ifdef DBG
                    printf("(%d, %d) flagUp (%d, %d)\n", p.x, p.y, (p.itDiagonal1 - 1)->get().x, (p.itDiagonal1 - 1)->get().y);
#endif
                    E.push_back(std::make_pair(&p, &(p.itDiagonal1 - 1)->get()));
                }

                if (p.itDiagonal2 != p.getVectorDiagonal2().begin() && p.dpUp.x == (p.itDiagonal2 - 1)->get().dpInline.x + 1) {
                    (p.itDiagonal2 - 1)->get().flagUp = true;
#ifdef DBG
                    printf("(%d, %d) flagUp (%d, %d)\n", p.x, p.y, (p.itDiagonal2 - 1)->get().x, (p.itDiagonal2 - 1)->get().y);
#endif
                    E.push_back(std::make_pair(&p, &(p.itDiagonal2 - 1)->get()));
                }
            }
        }
    }
}

inline void sort() {
    for (int i = 0; i < lineCnt; i++) {
        std::sort(lines[i].begin(), lines[i].end(), &compareByX);
    }

    for (std::tr1::unordered_map< int, std::vector< std::tr1::reference_wrapper<Point> > >::iterator it = mapX.begin(); it != mapX.end(); it++) {
        std::sort(it->second.begin(), it->second.end(), &compareByY);
        for (std::vector< std::tr1::reference_wrapper<Point> >::iterator it2 = it->second.begin(); it2 != it->second.end(); it2++) {
            Point &p = *it2;
            p.itX = it2;
        }
    }

    for (std::tr1::unordered_map< int, std::vector< std::tr1::reference_wrapper<Point> > >::iterator it = mapDiagonal1.begin(); it != mapDiagonal1.end(); it++) {
        std::sort(it->second.begin(), it->second.end(), &compareByDiagonal2);
        for (std::vector< std::tr1::reference_wrapper<Point> >::iterator it2 = it->second.begin(); it2 != it->second.end(); it2++) {
            Point &p = *it2;
            p.itDiagonal1 = it2;
        }
    }

    for (std::tr1::unordered_map< int, std::vector< std::tr1::reference_wrapper<Point> > >::iterator it = mapDiagonal2.begin(); it != mapDiagonal2.end(); it++) {
        std::sort(it->second.begin(), it->second.end(), &compareByDiagonal1);
        for (std::vector< std::tr1::reference_wrapper<Point> >::iterator it2 = it->second.begin(); it2 != it->second.end(); it2++) {
            Point &p = *it2;
            p.itDiagonal2 = it2;
        }
    }
}

#ifdef DBG
inline void debugPrint() {
    for (int i = 0; i < lineCnt; i++) {
        printf("lines[%d] = { ", i);
        for (std::vector< std::tr1::reference_wrapper<Point> >::const_iterator it = lines[i].begin(); it != lines[i].end(); it++) {
            const Point &p = *it;
            printf("(%d, %d)%s", p.x, p.y, it + 1 == lines[i].end() ? " }\n" : ", ");
        }
    }
    putchar('\n');

    for (std::tr1::unordered_map< int, std::vector< std::tr1::reference_wrapper<Point> > >::const_iterator it = mapX.begin(); it != mapX.end(); it++) {
        printf("x[%d] = { ", it->first);
        for (std::vector< std::tr1::reference_wrapper<Point> >::const_iterator it2 = it->second.begin(); it2 != it->second.end(); it2++) {
            const Point &p = *it2;
            printf("(%d, %d)%s", p.x, p.y, it2 + 1 == it->second.end() ? " }\n" : ", ");
        }
    }
    putchar('\n');

    for (std::tr1::unordered_map< int, std::vector< std::tr1::reference_wrapper<Point> > >::const_iterator it = mapDiagonal1.begin(); it != mapDiagonal1.end(); it++) {
        printf("diagonal1[%d] = { ", it->first);
        for (std::vector< std::tr1::reference_wrapper<Point> >::const_iterator it2 = it->second.begin(); it2 != it->second.end(); it2++) {
            const Point &p = *it2;
            printf("(%d, %d)%s", p.x, p.y, it2 + 1 == it->second.end() ? " }\n" : ", ");
        }
    }
    putchar('\n');

    for (std::tr1::unordered_map< int, std::vector< std::tr1::reference_wrapper<Point> > >::const_iterator it = mapDiagonal2.begin(); it != mapDiagonal2.end(); it++) {
        printf("diagonal2[%d] = { ", it->first);
        for (std::vector< std::tr1::reference_wrapper<Point> >::const_iterator it2 = it->second.begin(); it2 != it->second.end(); it2++) {
            const Point &p = *it2;
            printf("(%d, %d)%s", p.x, p.y, it2 + 1 == it->second.end() ? " }\n" : ", ");
        }
    }
    putchar('\n');

    for (int i = 0; i < n; i++) {
        printf("(%d, %d): ", a[i].x, a[i].y);
        if (a[i].dpUp.prec) printf("dpUp[%d] = { (%d, %d), %d }, ", i, a[i].dpUp.prec->x, a[i].dpUp.prec->y, a[i].dpUp.x);
        else printf("dpUp[%d] = { nullptr, %d }, ", i, a[i].dpUp.x);
        if (a[i].dpInline.prec) printf("dpInline[%d] = { (%d, %d), %d }\n", i, a[i].dpInline.prec->x, a[i].dpInline.prec->y, a[i].dpInline.x);
        else printf("dpInline[%d] = { nullptr, %d }\n", i, a[i].dpInline.x);
    }
}
#endif

int main() {
    scanf("%d", &n);

    for (int i = 0; i < n; i++) {
        scanf("%d %d", &a[i].x, &a[i].y);
        a[i].id = i;
    }
    a[n].x = 0, a[n].y = 0, a[n].id = n, n++;

    std::sort(a, a + n, &compareByY);

    for (int i = 0, last; i < n; i++) {
        Point &p = a[i];

        if (!i || p.y != a[last].y) ++lineCnt;
        lines[lineCnt - 1].push_back(std::tr1::reference_wrapper<Point>(p));
        p.lineIndex = lineCnt - 1;

        mapX[p.x].push_back(std::tr1::reference_wrapper<Point>(p));
        mapDiagonal1[p.x + p.y].push_back(std::tr1::reference_wrapper<Point>(p));
        mapDiagonal2[p.x - p.y].push_back(std::tr1::reference_wrapper<Point>(p));

        last = i;
    }

    sort();


#ifdef DBG
    debugPrint();
#endif

    dp();

    int cnt = a[n - 1].dpInline.x;
    printf("%d\n", cnt);

    std::vector<Point *> v;
    getPath(v);
#ifdef DBG
    for (size_t i = 0; i < v.size(); i++) printf("%d: (%d, %d)\n", v[i]->id + 1, v[i]->x, v[i]->y);
#else
    for (size_t i = 0; i < v.size(); i++) printf("%d%c", v[i]->id + 1, i == v.size() - 1 ? '\n' : ' ');
#endif

    std::vector< std::pair<Point *, Point *> > E;
    getEdges(E);

    const int s = 0, t = n + 1;
    for (int i = 1; i <= n; i++) addEdge(s, i, INT_MAX), addEdge(i, t, INT_MAX);
    for (std::vector< std::pair<Point *, Point *> >::const_iterator it = E.begin(); it != E.end(); it++) {
        addEdge(it->first->id + 1, it->second->id + 1, 1, INT_MAX);
    }

    printf("%d\n", minFlow(s, t, n + 2));

    return 0;
}